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MagicQ User Manual 64 Version 1.3.0.0
Whilst in tracking mode it is possible to force a record of the whole of the programmer by selecting the
ENTIRE STATE record option. Record options are configured by pressing SHIFT and RECORD;
whereupon the Record Options window is opened. Pressing any Window select button hides the
display option and returns to the appropriate Window.
As a Cue Stack is executed, it keeps track of channels that have been used in previous Cues but are not
used in the current Cue. How these channels are handled depends on the following settings on each
Cue in the Cue Stack – there are three options.
Zero old HTP (defaults No in tracking mode)
Zero old FX (defaults No in tracking mode)
Rel unused chans (defaults No)
So, to get a Cue Stack recorded in tracking mode to maintain state during playback, ensure that all the
Cue Stack steps have "Zero old HTP" and "Zero old FX" set to "No".
In addition there is an option on the Cue Stack that affects how tracking works for jumps and going
backwards up the Cue Stack. If "maintain state on jumps" is set, then the console recalculates the
entire state of the Cue Stack when you jump to a new Cue using "Goto Cue" or if you press the Pause
button to go backwards up the Cue Stack.
9.4.2 Mark Cues
Mark Cues are special cues that are used to pre-load LTP values before the following Cue is executed
thus ensuring that, for instance, moving heads are in the correct position before the Cue executes.
The Mark Cue only affects LTP values for heads controlled by the Cue Stack which are currently at
zero intensity. If these heads are used in the next Cue then their value will be faded to the value of the
next Cue. By default the fade is set to 3 seconds but this can be modified as required.
The Mark Cue executes as soon as the previous Cue has completed execution.
In the Cue Stack Window press the Mark Cue soft button insert a Mark Cue before the Cue which the
cursor is currently on. Alternatively enter a Cue Id and press Mark Cue to insert a mark before the
specified Cue Id.
An entire Cue Stack can be configured to automatically perform the function of marking all Cues - set
the Move When Dark option in View Options in the Cue Stack Options.
9.5 The Cue Store and Cue Stack Store
The console stores Cues and Cue Stacks in the Cue Store and Cue Stack Store respectively. Since you
can program Cues and Cue Stacks directly onto playbacks, it is possible to program complete shows
without referring to the Cue Store or the Cue Stack Store.
However, sometimes you may wish to build up a library of Cues or Cue Stacks that are not assigned to
playbacks. You might then assign them to playbacks later, e.g. during a technical rehearsal.
To record a Cue into the Cue Store simply set up the required look in the programmer, open the Cue
Store Window, press RECORD and press an empty Cue in the Cue Store Window.
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